Inventory#
Usage#
from tf2_utils import Inventory, map_inventory
# Create an inventory object
provider = Inventory("steamsupply", "API KEY")
# steamcommunity, steamsupply, steamapis and custom are supported
# Initialize the inventory object with a custom provider
provider = Inventory("http://localhost:8000", "API KEY")
# requests are sent to {url}/inventory/{steam_id}/{app_id}/{context_id}?api_key=apikey
# or {url}/inventory/{steam_id}/{app_id}/{context_id} if no api_key is provided
# Use steamapis as a provider
provider = Inventory("steamapis", "API KEY")
# Use the default steamcommunity provider
provider = Inventory("steamcommunity")
# or
provider = Inventory() # (the same as above)
# using steamcommunity will not require an API key and fetches 5000 items at once
# Get the inventory of a user
user_inventory = provider.fetch("76561198828172881")
# Get the inventory of a user with a different appid
user_inventory = provider.fetch("76561198253325712", appid=730)
# Map the inventory to a dictionary matching instanceid and classids
mapped_inventory = map_inventory(user_inventory, add_skus=True)
# if add_skus is True, the dictionary will additionaly contain the SKU of the item
print(mapped_inventory)
- src.tf2_utils.inventory.map_inventory(inventory: dict, add_skus: bool = False) list[dict] #
Matches classids and instanceids, merges these and adds sku to each item entry if add_skus is enabled